Unreal Engine
Unreal Engine is Epic Games’ real-time 3D engine for building interactive experiences, visualisations and animated content.
Real time and interaction
Unlike a still image, a real-time application calculates the view during navigation. It can support movement, option changes, information points or guided sequences depending on the implementation.
The model must be prepared for its target frame rate: geometry, textures, light, collisions and interface logic are optimised for target devices. Distribution and controls should be tested early.
Scope
The engine provides a creation environment rather than a finished experience. Visual quality, performance, accessibility and compatibility depend on content, code, platform and testing.
Practical questions
Is it a virtual tour?
It can be used to create one, but the engine supports many other uses; the journey and interactions still need design.
Web or installed application?
The choice depends on devices, expected quality, distribution and maintenance constraints.
Related services
Sources and documentation
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